On
the street of Polysorbate LX |
. |
Grabbing
the passing robot to free yourself from the concrete |
10 |
Get
the ID card from the bike |
3 |
Make
photos inside the photo booth |
3 |
Combine
the photos and the alien ID card |
5 |
Visit
the Dew Beam Inn and talk to the manager |
1 |
Talk to Blaine Rohmer and get the datacorder |
2 |
Go to the Orion's Belt and kick in the basement door |
1 |
Steal buckazoid from the Waintron |
3 |
Scare the nitrogensucking druggies with your fake badge |
3 |
Take the hookah hoses |
1 |
Drag the nitrogen tank to the right and attach it to the conduit |
6 |
Order
a Regular Drink from the bartender |
1 |
Show ID to the bartender |
3 |
Order the Special Drink |
5 |
Go behind the bar and get the ice tray from the freezer |
3 |
Untangle
the hookah hoses |
3 |
Open
the third valve from the left |
5 |
Pull on the pipe to open it |
5 |
Attach the hose to the conduit at the far left wall and to the
pipe that you opened |
5 |
Go
back upstairs and turn on the nitrogen before the bartender
disconnects the hose |
3 |
Open the basement door |
3 |
Pick up the pipe at the bottom of the basement stairs |
3 |
Hit the frozen endodroid |
5 |
Use the broom and dustpan to sweep up the cubes |
5 |
Place the cubes in the ice tray |
3 |
Put the tray in the freezer |
5 |
Give the tray to Rohmer and collect the 50 buckazoids |
20 |
Talk to Elmo Pug |
1 |
While in Boot Liquors, make the extraterrestrial fart |
5 |
Give Elmo the brandy |
7 |
Get the cheat sheet and the fish from Elmo |
4 |
Read the cheat sheet |
5 |
Beat Djurkwad at Stooge Fighter III and collect 300 buckazoids |
7 |
Go to the Dew Beam Inn and get the keycard for your room from
the hotel manager |
3 |
Go upstairs, use the keycard on the correct door, and get nabbed
by the alien goons |
3 |
. |
. |
Captured! |
. |
Use your feet to knock down the keys |
5 |
Use your feet to get the nail, use the nail on the handcuffs |
8 |
Take the Pelvis rug and stretch it out on the floor |
5 |
Walk on the Pelvis rug to build up a charge of electricity |
5 |
Touch Singent on the back of the head |
5 |
Take the key from Singent |
1 |
Take the Burlesque moddie from the top of the humidifier |
1 |
Take the Popular Tecktronics CD from the desk |
3 |
Use the 3DOA player to read about the datacorders |
3 |
Use the key to go into the next room |
3 |
Take the Churlish moddie from the box |
1 |
Attach its label to the Burlesque moddie to Nigel |
6 |
Give the relabeled Burlesque moddie to Nigel |
3 |
Pick up the belt with the Personal Grooming Assistant (PGA)
and Damping Field Modulator (DFM) |
3 |
Take the PGA |
1 |
Remove the DFM and use it to drop the field |
4 |
Convert the datacorder into a homing beacon and get saved by
Stellar |
20 |
. |
. |
Stellar's
predicament |
. |
Talk to Jebba in the Sickbay |
1 |
Get the wad of hair from the PGA |
5 |
Use the analyzer on the hairball |
5 |
Get the datacard |
1 |
Use the datacard on the ComPost |
3 |
Make the game crash because of the error 47 |
0 |
Return to your room for your Delta Burksilon V assignment |
3 |
Clean Sharpei's room and mop the floor |
3 |
Rattle the toilet handle |
1 |
Go to the bathroom to get Sharpei's medicine when she asks |
3 |
Take the Crapmatic's hydraulic actuator |
3 |
When the gas flows in from the vent, use the hydraulic actuator
on the floor |
5 |
. |
. |
At Stellar's funeral, read the eulogy (found in your Pockets)
when prompted |
3 |
Return to your room and get the surprise message from Stellar |
3 |
Go to the bridge and talk to Commander Kielbasa |
1 |
Go to the Holocabana and run the 555-1212 program |
3 |
Go to the Shuttle Bay and use the Vulgar Nerve pinch on Chesbro |
3 |
In the Brig, take the food off the cart |
1 |
Start making a fake Roger out of food |
1 |
Finish making a fake Roger |
1 |
Put the fake Roger on the cot |
3 |
Hide under the cart, Dorff will take the cart out of the cell |
3 |
Take the morphine from the cabinet in the Sickbay |
3 |
Put the morphine on the donut |
3 |
Talk to Circuit Sidney in 8-Rear to get his right arm and eye |
6 |
Go to the Shuttle Bay and sneak the laced donut onto Opus' tray |
3 |
After Opus has morphed out, use the Vulgar Nerve Pinch on Chesbro
again |
3 |
Use Sidney's arm to open the Shuttle Bay door |
3 |
Get and use the alarm key to find the right shuttle in the Bay |
4 |
Turn on the shuttle and set the fuel mixture |
7 |
Use Sidney's eye for the retinal scan |
3 |
. |
. |
The
return to Delta Burksilon V |
. |
After the shuttle stalls, take the glue from the glove compartment
and pop the trunk and hood latches |
7 |
Get the Modulating crystal from the homing beacon |
1 |
Put glue on the Modulating crystal and on the Divalium crystal |
2 |
Glue the Modulating crystal from the datacorder to the Divalium
crystal |
5 |
Read the recall notice |
1 |
Get the EVA suit and helmet, put them on, and go outside |
2 |
Get the fish from the engine |
1 |
Take the jumper cables and help sign from the trunk |
2 |
Place the help sign on the shuttle |
1 |
When Wriggley stops, place your end of the cables on the terminals
as shown in the recall notice |
5 |
Press the Manual Override button |
5 |
Confront Dr. Beleauxs |
3 |
After Dr. Beleauxs leaves the room, search the Hi-Tek Stuff
box and take the Callahan moddie |
1 |
Click the Photo Triangulation Button twice and peel the negatives
from both photos |
2 |
Place the positive print from the second photo on the PTS monitor.
Put the negative print from the first photo on top of that |
5 |
. |
. |
The
Information Super Highway |
. |
Trade the Callahan moddie for a cyberjack at Implants 'n Stuff |
3 |
In Lab A, jack into Cyberspace on Dr. Beleauxs's computer |
3 |
Navigate through cyberspace to the Information Superhighway
Construction Office |
5 |
Pick up the board and the screwdriver outside |
2 |
Ring the bell in the office or talk to Sis Inny |
3 |
Take a number (3) |
1 |
Use the screwdriver on the counter to change the number |
5 |
Give the number to Sys Inny, who lets you into the File Room |
3 |
Get
the files for Nigel Rancid, Stellar Santiago, Sharpei, Dr. Beleauxs,
and Project Immortality |
10 |
Print the files on the cyberprinter in the construction office
lobby |
3 |
Exit the office, navigate back, and use the board to cross the
gap in the bridge |
3 |
Back in Lab a, take the printouts from the printer and confront
Dr. Beleauxs again |
3 |
Get subroutine card and get ready for inner space |
1 |
. |
. |
Inner
Space |
. |
When you land outside the Stomach, insert the subroutine disk
into the left disk slot |
3 |
Get the hand pump and duct tape from the glove compartment |
2 |
Exit the shuttle, collect the capillaries from the engine and
the alveoli from the shuttle front |
6 |
Pick up the candy, staple, feather and celery string at the
pit of the Stomach |
4 |
Throw the candy in the acid to see the acid rise |
3 |
Attach the staple to the celery string to make a grappling hook |
3 |
Climb back up to the ulcer, catch the Esophagus opening with
the grappling hook, and climb up |
3 |
Use the feather to dislodge the Tinkoid, making Stellars' stomach
acid rise and kill the nanites |
3 |
Dislodge the antihistamine pill from the vocal chords |
3 |
Put the alveoli in the duct |
3 |
Use the alveoli on the blockage to clear it |
3 |
Use the EVA helmet to take a dollop of enzymes from the Isles
of Langerhans |
3 |
Make a hose with duct tape and capillaries |
3 |
Use the pump, duct tape, and capillaries to pump bile into the
helmet |
3 |
Pick up a couple of gallstones |
1 |
Melt the antihistamine in the stomach with the enzyme/bile mix |
3 |
Pick up some tiny time pills |
1 |
Give tiny time pills to the tapeworm |
3 |
Ride the tapeworm to the Appendix |
3 |
. |
. |
Collect the silver, paper clip section, and fingernail sliver |
3 |
Return to the shuttle and add the silver to the fuel tank behind
the flashing red light |
5 |
Use the paper clip to cut an opening in the brain membrane |
3 |
Go to the left and jump over the chasm, then keep walking left |
3 |
Throw a gallstone at the first nanobot, then at the second nanobot,
then at the first nanobot again |
5 |
Move the elevator halfways up the shaft and use the fingernail
to stimulate the Cough Center to clear the blockage |
3 |
Use the paper clip section with the nerver fibers to destroy
Sharpei's nanorobot |
5 |
Give the fish to Sharpei's brain, which will eat it because
it's brain food |
5 |
. |
. |
Highest
possible score: |
500 |