|   Sierra 
              Newsletter Spring 1989 
               This 
              exciting edition was released just after the completion of Space 
              Quest III. Of course this is why this magazine is full with Space 
              Quest related articles. The entire magazine can be viewed and downloaded 
              from the following site: http://sierra.icequake.net. 
                
              has gathered all the Space Quest related articles of this issue 
              for you below. 
              
            An 
              interview with Bob Siebenberg: From Supertramp to Space Quest III 
              - 
              complete 
              by Kirk 
              Green 
            For 
              someone who has seen the heights of superstardom in the rock band 
              Supertramp, Bob Siebenberg is a pretty down to earth guy. He gets 
              up every morning and is at work in his home studio by 9:00am and 
              works till early afternoon when he heads out to a local baseball 
              field to coach little league. 
            "Hey 
              my greatest day is working in the studio and then heading out to 
              baseball practice by 4:15pm", said Siebenberg. 
            Married, 
              with two children, the 39-year old Siebenberg has worked in his 
              ranch home studio over the past few months on the soundtrack for 
              Space Quest III: The Pirates of Pestulon for Sierra. We spent some 
              time with him recently, after he finished putting the final touches 
              on his new solo album, to see how he became part of the Sierra family. 
            Most 
              people are surprised when they hear the drummer for Supertramp is 
              producing a musical soundtrack for a Sierra 3-D Animated Adventure 
              Game. How did you become involved in the project? 
              There was an advertisement in the paper. 
            No, 
              really. 
              Yes, I was reading the Sierra Star (a local paper) and there 
              was an ad for some one who knew how to work with MIDI. I had just 
              come off the Free As A Bird tour with Supertramp and I was looking 
              for something new to get involved with. I met with Rick Cavin (Sierra 
              General Manager) and right away he realized I wasn't the nine-to-five 
              guy he was looking for, but on the other hand there might be something 
              that I could do - write music for some of the new games. 
            So 
              one thing led to another and soon you were writing a soundtrack 
              for Space Quest III. 
              That's right. I got some equipment from Sierra: a Macintosh, 
              a Mastertracks Pro and the 
              Roland MT32  
              and used it with my own equipment. That includes MIDI keyboards, 
              my 24 track Otari tape deck, and a Neotek recording console. I do 
              most all of my work at home in my own studio. Over the years I've 
              spent so much time away from my family - that is why I moved up 
              here, to be able to work and spend time with my family. In fact 
              my last solo effort was completely recorded at home. 
            How 
              does the whole process unfold when you are working on music for 
              a game? Where do you start? 
              I like to start with the image. The creators, Mark Crowe and 
              Scott Murphy, give me a VHS cassette of what the games looks like. 
              I pick their brain about what a certain character's personality 
              is like. The music should enhance the personality. Then I just put 
              in the time writing and producing. I look at the game as a little 
              movie and the music as the soundtrack for that film. It is challenging 
              to come up with something like that. Mark and Scott want in the 
              way of music. The feel of the music, rather than simple melodies, 
              using the 
              Roland MT32, 
              Ad Lib or IMB music cards adds a vibe to the whole screen. 
            Some 
              of the music on Space Quest III is very beautiful, on a level 
              of an epic film score. Then you have music such as "Fester's 
              Theme", which is light and funny. Where do you draw your ideas 
              from? 
              I just pull it out of thin are in a sense. I just put in the 
              time needed to produce the music. Something I tried to achieve with 
              Space Quest III is to expand the size and dimension of the 
              game with music. 
            Hoe 
              does work on Space Quest III differ from your solo album 
              or work with Supertramp? 
              Working in the band (Supertramp) you have four or five people 
              and I'm part of that band. For my solo projects and working on the 
              soundtrack to Space Quest III, it is down to me. There are 
              no short cuts, it is just me putting in the time producing the music. 
              With the game music I can be a little goofy, like with "Fester's 
              Theme", that wouldn't work in my solo projects. 
            Sierra 
              has had William Goldstein and you write and produce music for our 
              games. Do you see any of your fellow musicians doing similar projects? 
              Some of the people who worked on my solo record thought that 
              the graphics and music was a great concept. I'm sure there are people 
              who would want to jump on it, but I still want a job too! (laughing) 
             You've 
              talked a lot about this new album you have been working on... 
              Yes, that is "Long Shot", an album I've done with 
              a band I formed with Dennis O'Donnell called Heads Up. For right 
              now it is being released in Germany on Polydor Records. Germany 
              is actually the second largest market for music in the world. So 
              we'll see how it does and eventually we might release it in the 
              UK and the US. The album has lot of keyboards and new sounds different 
              keyboards, but it is not computerized. We've got Reno Wilde doing 
              lead vocals, Scott Gorham from Thin Lizzy on guitars and three members 
              of the Supertramp tour band playing on the album. It has got a Procol 
              Harem feel to it and we had John Punter, who worked with Procol 
              Harem, produce the album. 
            How 
              about Supertramp? 
              Supertramp is still together technically. Sometimes when you 
              are with a group for a long period of time you want to branch out 
              and get away from the pressures that are part of the band. Then 
              when you've spent some time away you appreciate the different things 
              that made up the band. I would like to hope that someday the five 
              of us (Supertramp) would get together again. 
            So 
              what is in store for Bob Siebenberg in the coming year? 
              Well I hope to do more for Sierra. I enjoyed working on Space 
              Quest III. I want my solo work to do well and I'd like to win 
              the 13-year-old All Star Division in little league. 
            Sounds 
              like Bob Siebenberg has the best of both worlds and has his priorities 
              straight. 
              
            Top 
              Ten Best Sellers from January - March 1989 - 
              complete 
              Somewhere in the Sierra Newsletter Spring 1989 edition, you can 
              find Sierra's Top Ten Best Sellers from January - March 1989: 
              1. Space Quest III 
              2. Silpheed 
              3. Leisure Suit Larry II 
              4. King's Quest IV 
              5. Police Quest II 
              6. Manhunter 
              7. GoldRush! 
              8. Leisure Suit Larry I 
              9. Helicopter Simulator 
              10. Thexder 
              
            Sierra 
              BBS Has Space Quest III Demo 
              - 
              complete 
               
              Sierra released a Space Quest III demo, and an article in Sierra's 
              Newsletter Spring 1989 to advertise it: 
            Space 
              Quest III: The Pirates of Pestulon is Sierra's hottest new animated 
              adventure game. If you would like to see the game before you buy 
              it, you can download a demo from the Sierra BBS. This demo is currently 
              on-line for both the MS-DOS machines and Atari ST series with other 
              machine versions to follow. If you would like to download the Space 
              Quest III demo: 
            Access 
              the Sierra Bulletin Board with your Hayes Compatible Modem. The 
              phone number is (209) 683-4463. From the main menu, select 3 (Library 
              of Files). You will then Select a LIB (which stands for Library 
              Information Bank) where our files are stored. The demos for downloading 
              are stored in the following LIBs: 
            >> 
              MS-DOS, select DEMOS 
              >> Atari SI, select ATARIST 
            Select 
              the file you want to download. Type D for download, and you will 
              be prompted to input the filename. The file name for the Space Quest 
              III demo is SQ3DEMO.ARC. Select the protocol you wish to use. We 
              suggest that you use XMODEM or YMODEM protocol, depending on the 
              baud rate of your modem. Select the download option from your terminal. 
              The data that you receive will be in a compressed format. If you 
              do not already have access to a file decompression program, you 
              can download a decompression program from the Sierra BBS. For MS-DOS 
              the file decompression program is UNARC.COM and for the Atari ST 
              is is ARC.TPP. Download it the same way you downloaded the Space 
              Quest III demo. Instruction for UNARCing are included with the ARC 
              manager. 
            Run 
              the INSTALL program and select the type of music and graphics card 
              (if applicable) you have. You will then be enjoying the demo brought 
              to you by The Two Guys from Andromeda. We hope you enjoy it. 
              
             
              
                 
                   Advertisement 
                    - complete 
                    This is a very funny ad for Space Quest 3. Click on the picture 
                    for a high resolution version (254 KB). 
                   | 
                 
               
             
             
              Space 
              Quest III The Men Who Designed the Game 
              - 
              complete 
              This 
              large interview (a whopping 4 pages!) tells us everything about 
              how Scott and Mark worked back in the old days. 
              Page 1 (160 
              KB) 
              Page 2 (248 
              KB) 
              Page 3 (236 
              KB) 
              Page 4 (176 
              KB) 
              
            The 
              Golden Oak Awards - 
              complete 
              The Space Piston Magazine 
              comic book which came with Space Quest II won an award! "Sierra 
              On-Line won top honors in five categories, including two major victories, 
              at the 11th annual presentation of the Golden Oak Awards. All of 
              the winning entries were produced in-house by Sierra's Creative 
              Services Department." Read 
              the complete article here (96 KB). 
              
            The 
              Sierra picture contest! 
              - complete 
                A 
              picture is worth 1000 100 62 words! 
            Roger 
              Wilco is stalking through this thrashy scene from Space Quest 3, 
              and you must help find names, places, objects, etc. hidden amidst 
              the debris! Look carefully... These words are backward, forward, 
              upside-down, sideways, or any other twisted way we could fit them 
              in! There are 62 words in all from various Sierra games, and 25 
              of 'em are from the new Space Quest 3. (Note: Compound words count 
              as only one word, for example "CONEY ISLAND, BIG BELCHER"). 
              Good luck! 
            Be 
              one of ten lucky winners and receive a Sierra software product of 
              your choice. Mail a numbered, alphabetical list of the names you 
              found to Sierra On-Line, Box 1103, Oakhurst, CA 93644, Attention: 
              Picture Contest. All entries must be postmarked before July 31, 
              1989; only one entry per household. Ten winners will be drawn randomly 
              from the pool of correct entries. Winners are chosen at the sole 
              discretion of Sierra On-Line. In the event you are a winner, be 
              sure to include your name, address, phone number, choice of product, 
              AND your type of computer. 
             
              Click on the picture (217 KB) for the 
              complete high resolution scan. I hope all the words are still readable. 
              I've found 15 Space Quest related words. The rest is up to you. 
              Mail me if you find a word, 
              and tell me the location! Words found and by who: 
             
              
                 
                  |   01. 
                      2 Guys (Frans) 
                      02. Andromeda (Frans) 
                      03. Android (Frans) 
                      04. Astro Chicken (Frans) 
                      05. Big Belcher (Frans) 
                      06. Elmo Pug (Frans) 
                      07. Fester (Justas) 
                      08. Janitor (Frans) 
                      09. Monolith (MikeDiskett) 
                      10. Nukem Dukem (Frans) 
                      11. Ortega (Frans) 
                      12. Orat (Frans) 
                      13. Orium (Immo) 
                      14. Pestulon (Les Anderson) 
                      15. Phleebhut (Frans) 
                      16. Roger (Les 
                      Anderson) 
                      17. Scumsoft (Frans) 
                      18. Sariens (Frans) 
                      19. Terminator (Les Anderson) 
                      20. Vohaul (Les Anderson) 
                      21. World O' Wonders (Frans) 
                      22. Wilco (Frans) 
                      23. Xenon (MikeDiskett) 
                      24.  
                      25.   | 
                    26. 
                      Advice (Les Anderson) 
                      27. Arnie's Restaurant (Les Anderson) 
                      28. Coney Island (Les Anderson) 
                      29. Cobra (Les Anderson) 
                      30. Cotton Cove (Alistair) 
                      31. Daventry (Ralkahn) 
                      32. Gazebo (Les Anderson) 
                      33. Grotesque Gulp (Les Anderson) 
                      34. Gold (MikeDiskett) 
                      35. Goon (Ralkahn) 
                      36. Gwydion (Kyle) 
                      37. Indian (Alistair) 
                      38. Jessie Bains (Les Anderson) 
                      39. Keith (Les Anderson) 
                      40. King Graham (Les Anderson) 
                      41. Larry Laffer (Les Anderson) 
                      42. Lolotte (Alistair) 
                      43. Lytton (Les Anderson) 
                      44. M.A.D (MikeDiskett) 
                      45. Manhunter (Les Anderson) 
                      46. Marie (MikeDiskett) 
                      47. Motherlode (Kyle) 
                      48. Mummy (MikeDiskett) 
                      49. New Work (MikeDiskett) 
                      50. Ogre (Les Anderson)  | 
                    51. 
                      Onklunk (Les Anderson) 
                      52. Pan (Les Anderson) 
                      53. Rosella (MikeDiskett) 
                      54. Talisman (Ralkahn) 
                      55. Unicorn (Les Anderson) 
                      56. 
                      57. 
                      58. 
                      59. 
                      60. 
                      61. 
                      62. 
                      63. 
                      64.  | 
                 
               
             
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