Space
Quest 2 Game Information
The
game was released in 1987 using Sierra's AGI (Adventure Game Interpreter),
the same game engine Space Quest 1 uses. The game supports EGA,
CGA, VGA, Hercules Monochrome, MCGA (PS2) and Tandy graphics modes.
The game uses a maximum of 16 colors, a screen resolution of 160
X 200 pixels, requires a whopping 256K and has optional joystick
support. When playing the game, you hear the "music" through
your computer's internal speaker. Apple and Amiga users had improved
sound and soundeffects; 3 simultaneous tones instead of 1. You can
use the parser interface to insert commands such as "LOOK AROUND"
and "GET KEYCARD".
The
game was originally sold for $49,99 and was included later on in
several bundles and collections. The original game came with:
- a box
- two 3.5" game disks or three 5.25" disks containing
either game version 2.0A, 2.0B, 2.0C, 2.0D, 2.0E or 2.0F for either
DOS, Apple (Macintosh, Apple II or IIGs), Atari ST or Amiga
- The Space Piston Magazine booklet with the game manual inserted
in the middle
- a reference card
- optional hint book for $7,95 (two different versions were released.
The adventure gaming window edition and the not-so-popular hint
pen revealer edition)
- registration card
- Sierra games catalogue
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