Space
Quest 2 Fun Facts
Even
before Space Quest 1 was released in 1986, The Two Guys already
knew there was going to be a sequel.
The
latest Space Quest Collection box contains a small typo. It sez
Space Quest II: Vouhaul's Revenge. Woopsie.
On
the screen with the chasm where you climb the tree that breaks,
you can get lots of points by typing "climb tree" repeatedly.
Each time you type it, you'll get the 3 points again. To do this
more easily, just type "climb tree" and while you're climbing
press F3 and ENTER all over again to get the additional points.
Try
bringing up the "about" box in the menu of Space Quest
2 after you have died. It's not the same text as when you were alive.
Instead of the usual: "Space Quest was designed by Scott Murphy
and Mark Crowe", it now says: "Space Quest was designed
by Scott Murphy and Mark Crowe. We hope you're not looking for someone
to blame just because you died."
The
secret tunnel system of the Pinkunz is full with deadly Cave Squid.
I'm not saying this is a wise thing to do but from the start of
the cave maze go: down, right, down, right, down, right, up, left,
up, left, then back to the right to meet one. Click
here for the map of the maze system.
Typing
BACKSTAGE or DBG while playing will activate the debug-mode. Just
like the codes in Space Quest 1, you can use "TP" to teleport.
A wrong number will kick you out. Same goes for "GET OBJECT".
"WHO" will display the name you entered at the start of
the game and "PRAY" says you've got one minute left.
When
aborting the salesman launch, the code TITS will also work. The
original code was SHSR. If you did what Kubric and Clarke did to
get the name HALL 2001, you'd get the word TITS. They simply took
the name "IBM" and used the previous letter in the alphabet.
So "I" becomes "H", "B" becomes "A"
and "M" becomes "L". Same thing with the code
used in the game.
Sierra
got a letter from an angry (American) mom because of the use of
a jockstrap as inventory item.
In
the spring of 1989, the Space Piston Magazine comic book supplied
with Space Quest 2 won the Golden Oak Award for best publication.
The Golden Oak Awards honor excellence in the advertising field
in the Fresno area, which was one of the largest test marketing
cities in the USA at that time. Months earlier in fall 1988, Space
Quest 2 was listed number four in Sierra's Top 5 Bestsellers. Therefore
it can be assumed Space Quest II sold over 100.000 copies, thus
earning the coveted SPA (Software Publishiers Association) Gold
Medal.
Mark
Crowe was not only working on ALL the graphics for Space Quest 2,
but also on ALL the graphics for Al Lowe's Leisure Suit Larry in
the Land of the Lounge Lizards". Guess Mark didn't either slept
nor ate during the production of those two games!
There
were strong indications Sierra wanted to remake Space Quest 2, just
like they did with Space Quest 1. But they quickly trashed that
idea after the first remake flopped. Too bad...
There are many ways to make it to the shuttle. In this puzzle you'll
have to find a way to get passed the guard and enter the elevator.
There are different ways to do the same thing. As you can see from
the picture, I've added a few numbers. I assume you are at point
1.
When the guard turns his back at you, you can walk safely from point
1 to 2. Be sure to make it to point 2 before he turns around again.
Do the same to make it from point 2 to point 3. Now you can "call
the guard". When the guard leaves the elevator, quickly walk
behind his back and enter the elevator. And no keycard is needed.
The Terror Beast made an opening in a boulder. Go through that opening
and be sure to take a rock on your way to the platform. Now, you
can throw the rock at the guard, but this will kill you. If you
throw the rock at the bushes, the guard will come down and look
what happened. Again, you should have moved to point 3 or 4. He
will walk away and you can go into the elevator without keycard.
Using this method will give you maximum points out of this puzzle.
You can do this from point 1. You can actually sling the rock in
your supporter at the guard, which will kill him. But you need the
keycard. One of the crashed guards from the hovercraft will have
such an item. Typing "Throw rock at guard in supporter"
will work, but you can also use "throw rock guard supporter".
Don't you just love parser games?
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